Ic2 experimental reactor designs


Ic2 experimental reactor designs. 4. In stopping that, damaged reactor components will now claim to not be usable in a fluid reactor once damaged. com/playlist?list=PL7Icn31fcQyhyPWYkHf7XT5RvJydHGbAlDiscord: https://discord. Oct 30, 2011 · 1) Remove all fuel from your reactor. I have run this reactor design for over 72 hours of realtime operation without a Feb 7, 2014 · Argonne's advanced fast reactor (AFR) has demonstrated its passive safety conclusively on a working prototype. This way you can test the setup for yourself. Sep 17, 2012 · IC2 Experimental builds : v2. 78% left) - which makes an overall efficiency of 3. Oh and BTW remove this topic, it can cause a lot of problems for people that come here for looking for WORKING designs. 2 version and I can't use it to test builds. #7. Also, you seem to have made two almost-identical threads about this. 88. com/abear989 Gear up:https://teespring. patreon. The downside is that it only has 3/4 the lifespan of uranium. I know you're not gonna change anything, i just wanted to let you know. 22 EU/tick for cooling (77. b) Also deconstruct said storage unit. version 1. Oct 2, 2012 · Now the efficiency depends on your reactor design. Well, even if set to true, it won't actually change unless IC2 detects Railcraft. The second exchanger would see 15k of 20k (75%) and balance itself to 75% too. Oct 16, 2021 · The Fluid Reactor, also known as the Pressure Vessel Reactor, is an alternative use of the existing EU reactor. Jan 19, 2013 · [OFFICIAL]reactor designs for More Power. The application allows simulating reactor behavior in-game with your mobile device. it should produce 512 eu/t and work as long to fill an MFSU without to overheat or any smoke. I'll explain the signal setup. IndustrialCraft2 Experimental is the latest continuation of IndustrialCraft 2, a large and popular tech mod. . i Didn't exactly know what you mean by that, so i looked it up here and opened it, and again, nothing happened. Hull Venting Rate refers to the amount of heat the Heat Vent will remove from the reactor hull per reactor tick. Hello, I've been playing in the Direwolf20 1. This reactor design has the exact amount of cooling required for the cycle of 19 off, 9 on: Feb 22, 2024 · Application helps you to create effective reactor designs for Minecraft Indusrial Craft Experimental and GregTech Mods. Oct 28, 2015 · How i learned to stop worrying and love the bomb - Nuclear power guide and reactor designs. Location. I will typically use the reactor design that gives ~400 eu/t that uses 7 quad cells. There are in general two types of reactors, power producing and breeder (for the items/rods). I initially chose the FTB Wiki as the place to have this as it's multiblock template works very nicely, but Oct 18, 2011 · Conducted 3 seperate stress tests on design with no ice for 100 , 200 and 300 Reactor ticks. Afterwards it will simulate a cooldown period from a point just before a reactor melts a component or goes critical. Images. Yes, it opens perfectly fine for me. Jun 1, 2020 · Geo(a), Geo(b), and Geo(c) describe the design type of the reactor used for the computational model and experimental investigations. Great reactor for those looking for high efficiency, without making a Mark V Oct 2, 2013 · If you want to spend a lot less diamonds at the cost of adding two more chambers and more pure-metal components, you can also build it like so. There is a rare chance that this will cause the reactor to explode. Machines and cables do not explode if they are overloaded with the wrong voltage in this version. 5 efficiency. Feb 11, 2014 · Learn Game Design on my main channel: https://www. Turkey. Chunk unloading and reloading causes issues. 48. youtube. Has anyone managed to create an easily maintained reactor with higher efficiency? Try going on the IC2 forums, a lot of guys there have very detailed plans for reactors that cycle out cooling cells and use dummy reactors to cool them down. Taiga 0-6% chance to generate 0-3 Rubber Trees per chunk. Thorium efficiency is listed as half the efficiency listed in the planner. 4m EU/cycle, efficiency 17. Most modpacks use the default config, excluding for E2E and PO3. The "V3" planner is now over 3 years old, so I suggest using this one instead: IC2 Experimental Reactor Planner open beta. Create your own reactor designs or use default ones. Every log has a 25% chance of having a resin hole, with Overall everyone Submits that 420EU/t design to everyone while that is not the best design at all for plutonium. Nov 15, 2011 · so im starting to get into Ic2 reactors and wanted some info that the wiki doesnt exactly supply so id like some Mk5-7 CaSuC reactor designs using ice and info about it. I've had multiple people tell me the "vanilla" reactor mechanics had not changed in ic2 experimental as far as heat/eu, so does anyone have the knowledge to explain to me what the problem is here? Thanks a bunch. Fully automated, it can probably run unattended for a day or two before output drops noticably and you need to manually add in some heat again. Jun 20, 2015 · I also recalculated the plutonium production and found that the reactor produces around 34. Feb 28, 2012 · This is due to the fact the Ice is all processed on the grid before the uranium cells. While more difficult to build stably, a proper MOX fluid reactor can be much more efficient than an EU reactor, with optimized designs reaching above 40x Apr 13, 2012 · Does anyone have any good Mark 1 reactor designs? I would like a reactor that just sits there and generates power without me having to worry about it so I can go off and do something else. 3) Carefully placing the items back together so that you are sure the faces work out: a. 2015-06-20_12. Count the cable sections in each segment. Dec 27, 2013 · IC2 Experimental builds : v2. #404. Nov 19, 2012 · Nov 19th 2012. Since I have not played Minecraft for a quite long time, some things have changed. Nov 29, 2011 · Mark III EB (1000s), Efficiency 3. 2) deconstruct the entire electric grid between your reactor and the first storage unit. Testing has shown that you may want to run the core for no more than 2 seconds before wrenching, then reconstruct the core, refill the fuel and away we go! This design has been made illegal in at least 17 countries, that's almost as many that want my head. At work so I'll add the link tonight. EDIT: And after testing to see how uranium cells distributed heat, a cheaper one. Oct 2, 2013 · The fuels used there are compatable with the IC2 nuclear fuels and gives a very smoth transition from the early game with big reactor into a mid game with mox reactors and radioisotope generators for ic2 without having to rely on regular nuclear power. b. Here is my youtube videos for Mark 1 EA* 140 EU reactor. Do check the railcraft wiki for more details if you want to play that way, there May 19, 2020 · NuclearCraft Fission Reactor Design Generator / Big Reactors - Feed The Beast Wiki. There's this Design which generates more plutonium but less power (380 EU/t) and is cheaper and also automatable. One quad cell at efficiency 5 produces 100 EU/Tick at 240 heat/second, using 22. Jun 21, 2016 · The hottest, no-consumable, IC2-only stable reactor seems to be 672 heat (x2; 1344 HU). Moreover you can open links to Talonfiremage IC2 Planner from you android browser via IC2 Planner application. There is no easy way to find Uranium Ore short of mining, mining, mining. Westinghouse will test a smaller version of its eVinci reactor at Dec 8, 2012 · A simple uranium reactor does better than all of these designs, no matter how fancy they are(not mentioning they dont work). Feb 11th 2013. Feb 27, 2013 · Small Thorium Reactors. What i want is a suggestion how i should build that reactor. Bottomline: 2 chambers, 2 dual fuel rods, 2 reflectors. Also, here's the import code: Just copy this code, open your Reactor Planner, then hit the "Import" button at the bottom. I'd also like them to be reasonably efficient so they can run a mass fabricator or whatever else i want them to do. However, now… Aug 11, 2019 · World generation rate of Rubber Trees depends on biome: Forest 2-12% chance to generate 1-6 Rubber Trees per chunk. 45% Profit (~8. Basically this design gives you the highest efficiency, also you can see an autoloader system for neutron reflectors and fuel rods,which is also sustaining the generation of power more than 13 hours, and finally a message screen that gives you Oct 2, 2013 · However, it's still a good design - up to 1300 EU/t with efficiency 21. 4 modpack and I just wanted to know if there are any efficient Mark V/IV reactors and maybe a Breeder reactor. Playlist: https://www. 2e is a test build for experimental branch of ic2. post screenshots of the interior layout, preferably what it looks like after completing a cycle. This means the first tick will not consume ice but still generate heat, the delayed start makes the ice's overall cooling 1799. Here are the specifications: Eu/tick: 1520 Cycles: Infinite Total efficiency: 3 of 3. 4 Ic2 exp nuclear reactor designs does anyone know any nuclear reactor designs suited for the experimental builds of ic2? i can't seem to find any that use mox fuel comments sorted by Best Top New Controversial Q&A Add a Comment But to automate you'll want to fill all the open spaces with "reactor plating", I believe its called. … Nov 25, 2023 · Test your reactor in creative first! Nuclear Control 2 is in the pack allowing various automation and information to be done. Make sure you include lots and lots and lots of heat dispersers in your reactor. Step 2: Click on the fuel you want to use in the table below. Also, I like how iridium reflectors are being used in the new GT designs like people have a chest full of them 'just in case'. While keeping the core concepts of IC 2, it introduces a variety of new mechanics and machines. Example: I have a reactor outputting 577 EU/t from two dual MOX fuel cells, two reflectors and tons of plating. This is the breeder uranium from pre-experimental builds. You can think if it as NC's equivalent of IC2's reactor design page. Jul 17, 2012 · >>>DO NOT READ THE RULES AND THE LIST FIRST BEFORE POSTING ANY DESIGNS!!!<<<(seriously ppl we want to get spammed by designs already in the list, or who are already worse than another design in the list, its happening too rarely) What is this topic?:… Aug 30, 2012 · Hello dear industrial comrades! After I successfully hacked Al's blogpost on industrial-craft. November 22, 2023, 4:16PM Nuclear News Jeremy Hampshire. Edit: as a bonus, here's the import code for the old 420 EU/t design: YES someone else is talking about Nuclear Reactors in Tekkit 2, this Apr 10, 2017 · Component Venting Rate. Oct 24, 2023 · Radiant, Ultra Safe Nuclear Corporation and Westinghouse have been awarded US Department of Energy funding totalling USD3. I've already checked the thread on the IC2 forums but they are all designed for the previous versions of IC2, not the experimental build that is used in Direwolf20's pack. The minimum tree height is 2, and the maximum is 8. Highway 20 and make your way across the Snake River Plain, it won’t be long before you’ll notice a silver dome in the distance to the north. Or check it out in the app stores Try going on the IC2 forums, a lot of guys there have very detailed plans for reactors that cycle out cooling cells and use dummy reactors to cool them down. Oct 31, 2015 · 1. This is Dec 23, 2013 · The GT computercube is broken in my 1. Self Venting Rate refers to the amount of heat the Heat Vent will vent from itself per reactor tick. The reactor design seems to be perfectly fine from what I've seen of other peoples reactors, I'm getting 260 EU/tick with an efficiency of 4. 5M EU "Waste") The design is considered "Feed and Forget". First number is efficiency, second number is EU/t, both at 8000 heat, and the string after that is the code for the design in the reactor planner. Since it has no vents, there's no need to worry about losing temperature while replacing the fuel rods, and there are presumably ways to suspend the redstone signal while swapping in fresh coolant cells to keep the reactor temperature from going up in that Aug 9, 2018 · A modified uranium fuel that will throttle itself down as reactor heat rises so it cannot explode. Basically this design gives you the highest efficiency, also you can see an autoloader system for neutron reflectors and fuel rods,which is also sustaining the generation of power more than 13 hours, and finally a message screen that gives you Jul 7, 2014 · This video only covers building the reactor, how it's used is covered in the main heat mechanic video Sep 17, 2012 · 6. For whatever reason, my plutonium cells produce exactly twice the heat of uranium cells, contrary to what the reactor planner predicts, so bear with my plans saying they overheat. 7). Nov 14, 2014 · the Reactor also needs to be energy efficient and last full cycles can you also tell me what my reactor can actually power in my world Best regards V497 Edited once, last by V497 : Forgot to add a bit more information concerning my mods that i have installed ( Nov 14th 2014 ). No complex timers required, no heat management. Alternatively, you can manually enter the stimulate data is the The application helps you to create effective reactor designs for Industrial Craft Experimental and GregTech Mods. png. It appears randomly in very small veins, and has been seen Oct 2, 2013 · Step 2: Multiply by reactor base output as defined in your config file. The Plan is to make a self contained facility that houses 6 Quad cell reactors(2 MOX) that is stable, with high power generation:-Two reactors are LZH Quad Cell reactors using applied energetics to fuel and repair/replace LZH Coolant cells. The MadPack. gg/Xuu4Wn3ay2MMOGA: https://www. "It politely refused both times. me/bearsdenYThttps://www. #22. 60, 10 uranium cells, 180 EU/t. Application allows to simulate reactor behavior in game with your mobile So to create an efficient reactor you need to clump the fuel rods together and then deal with the extra heat (using double/quadruple fuel rods will reduce the amount you need next to each other, as if you place two of these next to each other, then you already have 4-8 fuel rods adjacent. 03 kB. Jul 10, 2014 · I'm new to IC2 experimental, and I've just designed my first reactor to power a mass fabricator. Component Venting Rate refers to the amount of heat the Heat Vent will remove from adjacent Oct 12, 2020 · Thanks for watchingTips and support:paypal. EDIT: And a new design with 2 less components. 1/ Official list of good reactor designs: [OFFICIAL] List of good reactor designs. Hey there! Today we just set up a new 'Reactor Designs' page on the FTB Wiki dedicated to listing players fission reactor builds for others to use and, perhaps, improve. Mar 23, 2016 · It supports scheme code from desktop versions of plann er: IC2 Experimental Reactor Planner and older Talonfiremage IC2 Planner. mmoga. 480 EU/t (240 EU/t calculated) stable. 6 @ 8,496 degrees. I produce 420 EU/t, and utilize 7 Quad Fuel Rods. Each Reactor uses this setup. Also you can use Howler Alarm and Industrial Alarm in any case when you want industrial-style notification/alarming system. Placing the ice at the bottom of the reactor will fix it. Apr 13, 2014 · IC2 Experimental Reactor layout & designs - posted in FTB Monster: Im looking for people to share reactor designs with me, im mainly want extra safe ones that output around 100-200 eu/t. I know a little of what to look for and expect, but i dont want to experiment too much and melt parts, reactor Nuclear reactors are very valuable, have enormous energy-producing potential, and without a doubt have a steep learning curve. 41. If it does, then the way to go about it is the same as working with the Railcraft boilers: throw steam into one or more turbines, which output up to 50 EU/t each. These are small reactors meant to run off thorium, either to slowly fill your MFSUs early in the game, or to power a remote site for 14 hours between refuels without the need for long distance power transfer. At 8000 Heat: +-Efficiency, Output, Design Sep 15, 2022 · With a duty cycle of 19 seconds off, 9 seconds on, the 672 heat per second generation will be reduced to 216 heat per second. 100 Tick stress test: Reactor recovered quickly and became stable after 5 min, max consumption of Ice blocks when reintroduced was 2 per Tick. You can run it with MOX fuel, no reactor heat, and hit 3. in addition to IC2 EXP and BC along with Nuclear Control 2. Oct 2, 2013 · Step 2: Multiply by reactor base output as defined in your config file. Aug 5, 2016 · Hello again fellow Minecraftlers. ex: what mods used to achive it, timing w/ cooling(not cool down, but for cooling supply) and other minor details Sep 17, 2012 · Eg, A reactor core at 15k heat: Heat Exchanger -> 10 x Reactor Plating -> Heat Exchanger The first exchanger would 'see' the core temp is 15k out of 10k (150%) and melt itsself trying to match that. Each Reactor also has a Logistics Chassis Mk2 connected to the bottom in order to extract Depleted Fuel Rods and supply it with 7 new fresh rods. Using chains of quad cells as shown you get efficiency around 5. This reactor design has the exact amount of cooling required for the cycle of 19 off, 9 on: Apr 18, 2018 · Official Post. Nov 8, 2014 · forestry. There is a possibility for up to 692 heat (1384 HU), but this is much more expensive uranium-wise, uses multiple uranium cell types, and I have not seen a design that shows both the heat and the cooling. Feb 22, 2024 · Application helps you to create effective reactor designs for Minecraft Indusrial Craft Experimental and GregTech Mods. Edited once, last by Rick (Sep 23rd 2012). Sep 17, 2012 · 6. The application helps you to create effective reactor designs for Industrial Craft Experimental and GregTech Mods. net, I've confirmed the functionality of my virus, and yesterday at 0-3-5-7 I finally broke the 43 firewalls and destroyed Al's personal Anti-Hacker-Bot in a… Jul 8, 2012 · To make a lousy reactor post, make sure you don't decide what it ought to be good at, or if you do, don't tell us in the title. Mar 10, 2013 · This video is made to show you what in my opinion is the best design for an IC2 nuclear reactor. This one here is fully automatable, puts out a decent amount of plutonium and power, and worked really well for me in Dec 8, 2012 · Try this one instead. Experimental Breeder Reactor-II (Photo: ANL) If you head west out of Idaho Falls on U. Here is some app features: Simply paste or copy scheme codes from import and export tabs. Very good efficiency, higher effective EU/t (energy generated divided by run time + cooldown) than Nargon's Mark IV B (625s), and can run for a little over a tenth of a cycle without losing components. 65 is unparalleled for an internal vent reactor. " Jan 18, 2017 · This is the setup code for IC2 Experimental Reactor planner. Like the IC2 Mod for example, where machines do not explode if too high voltage is applied. It can handle any kind of nuclear material you throw at it. The outer reactor casing is fully modular, allowing you to place any number of Nov 22, 2023 · The design and legacy of Experimental Breeder Reactor-II. IC2 Planner Nuclear and Fluid Reactor planner helps to create effective reactor designs by Alexander Sokol This app is currently not active on Google Play 50+ Thousand Downloads PREMIUM Est. 9 million for front-end engineering and experiment design of their respective microreactor designs in a new test bed facility at Idaho National Laboratory. S. But to automate you'll want to fill all the open spaces with "reactor plating", I believe its called. 26. Usefull for a first reactor. A short lived type of reactor design relied on heating up coolant cells (or vents for tighter timings) in an EU reactor then cooling them down in a fluid reactor to effectively double the energy production. Save your favorite designs to use them later. MOX Fuel Rods behave rather more sedately in the fluid reactor, outputting normal efficiency at reactor heat <50% and 2 times normal efficiency for reactor heat >50%. ) Super basic MOX reactor. I made this very cheap 80EU/t (40 EU/t calculated) stable design. I believe one of the top designs was a modular/stack-able single reactor design maintained with AE. "Back in 1986, we actually gave a small prototype advanced fast reactor a couple of chances to melt down," says Argonne nuclear engineer Pete Planchon, who led the 1986 tests. march41190; Jan 19th 2013 Oct 3, 2018 · Pressure Vessel Reactor. A complete breakdown of how each reactor component works is available on the IC2 forum Here, or on the Nuclear Reactor page of the wiki. 6. 56 units of plutonium (the big ones) per hour, so at current rates I will be able to produce two stacks an hour once all four reactors are online. EDIT: And a bigger reactor I've made. Sep 15, 2022 · With a duty cycle of 19 seconds off, 9 seconds on, the 672 heat per second generation will be reduced to 216 heat per second. 352 EU/t, 70. And yes, i did download the latest version of your planner, and did try to open older versions. Why will this make your reactor worse? a) Heat dispersers are really, really expensive to make. com/BearsDenhttps://streamlabs. de/?ref=5003 Jan 7, 2010 · IndustrialCraft 2 Classic (or IC2 Classic for short) is an updated version of the pre-Experimental version of IndustrialCraft 2 (from Minecraft 1. In one of my latest threads I Sep 27, 2014 · I have made my own version of the reactor planner, which supports the latest IC2 Experimental reactor components, as well as components from GregTech 5 Unofficial. Dec 8, 2012 · A simple uranium reactor does better than all of these designs, no matter how fancy they are(not mentioning they dont work). 97 per tick and thus the design is given a Mark II rating. When the chunk that has the reactor is reloaded (player entering the area, F3+A seems to have no effect), the clock will de-sync with the reactor, causing it to eventually cool down. Aug 15, 2015 · I think the point of Blood Asp's dual-reactor design was to keep the reactor temperature constant for the MOX fuel in the primary reactor. But trying to replace another quad by more duals, one of the oc heat vents has to be replaced wisely. The cavity wall of the receiver is made of Al 2 O 3 –SiO 2 oxide layer and the reactor is enveloped into a steel 304. 364 and gregtech. If you want fastest plutonium you need to switch to MOX once you have enough plutonium to make the rods. Nov 22, 2023 · The design and legacy of Experimental Breeder Reactor-II. Step 1: Input of center (interior) select of the reactor: × ×. Don't have Quad Plutonium? Replace the two Containment Reactor Plates with two additional Iridium Neutron Reflectors! Jan 11, 2021 · IC2 Planner APP. com/@candlesanMy favoite design for a MOX nuclear reactor in IndustrialCraft 2Experimental. When set up correctly, it is more efficient than a standard EU reactor. Components from other add-on mods may be added once those mods are fully released (and… 1. 33 which is very good for a easily automated, non-exploding reactor setup. This has the side effect of producing 3 Plutonium + 1 extra Tiny Pile of Plutonium per reactor cycle (10,000 seconds). 116. So I was wondering how much the reactor has changed. 1/ THINK) is a great reactor design. #2. After adsorbing enough neutron pulses it can be centrifuged to get plutonium. Swampland 10-30% chance to generate 5-15 Rubber Trees per chunk. com/stores/ Scan this QR code to download the app now. This requires no external cooling and can run forever as lon Sep 17, 2012 · Sep 21st 2012. Jan 23, 2012 · hi guyz, im new in industrial craft but understand all expect from setting up a 6 chamber reactor. . For the power ones, you want the greatest efficiency (fewer rods, more power). 2. Apr 10, 2017 · Old Reactor Mechanics and Components • Uranium • Uranium Cell • Dual Uranium Cell • Quad Uranium Cell • Near-Depleted Uranium Cell • Depleted Isotope Cell • Re-Enriched Uranium Cell • Heating Cell Apr 5, 2023 · Fine. 0/2. Instead of directly outputting EU, it outputs Heat in the form of Hot Coolant. Output is 696 EU/t, and it's 100% safe. Oct 23, 2011 · Scoin86: I have IC2's Reactor code running 'under the hud', the simulator will run through 10,000 ticks (or until the reactor goes critical). Sep 25, 2013 · I am using a modified FTB Unleashed modpack, including IC2 1. The Nuclear Reactor is a multi-block Energy Units (EU) generator added by IndustrialCraft 2, with GregTech and Nuclear Control adding more functionality to it. 200 Tick Stress test: Reactor took quite a bit longer to stabalize, 15 min to recover fully, consumed 3 Ice The overall efficiency of the reactor, for fuel usage only, is 3. There might still be room for improvement (without going to cooling cells or condensators). Application allows to simulate reactor behavior in game with your mobile Apr 23, 2012 · Nuclear Control addon allows you to build efficient monitoring and notification system for your nuclear reactor. Default 5, is equal to the output of a single fuel cell at eff 1. Oct 2, 2013 · If you want to spend a lot less diamonds at the cost of adding two more chambers and more pure-metal components, you can also build it like so. The reactor design shown in your second image will work given this duty cycle, but it has more vents than needed. Step 3: Divide your recorded EU/t output by that number. 33. Bare in mind the under the default settings, those things take 8 Berylium cells each to make and one cell needs either 16 ender pearl dust or ~10 emerald dust to make. For item breeders, you just want to consume as Dec 8, 2012 · The Aurora 200 "Copper Monster" XL Reactor v2 Mark 1 200 EU/T, 80M Total 89. However, it has been extended with with features such as additional advanced machines, a Steam variant of the Nuclear Reactor, more advanced variants of the OD and OV Scanner, dedicated Battery Boxes, and a Nuclear Jetpack. 4 hU/s. Jul 9, 2019 · 2. nm tj fh db nm as ti mj xj qs